

Rally Di Positano in the coastal town of Amalfi, Italy, is awash with amazing detail, be it the cobbled streets with the gorgeous buildings, to the sea and the horizon. Each racetrack is shown in immense detail. The new Image-Based Lighting (IBL) on display in Forza 4 has brought not just tracks, but whole environments to life. GRAPHICS: You would think that with a console as mature as the Xbox 360, making significant graphical improvements would be like getting blood out of a stone, right? Not quite - well not for the geniuses at Turn 10, anyway. What could Turn 10 possibly add to the series to cement its place as not only the best game in its class, but the flagship of a genre on the current generation of consoles? Would Forza Motorsport 4 just be a 3.5? Something to keep the fans happy while Turn 10 placed its efforts on the next generation of Xbox perhaps? It surpassed the previous iterations in almost every way - it really had it all.


Many thought that Forza Motorsport 3 (released in 2009) was the pinnacle of the racing game genre. There’s no doubting that Forza Motorsport was one of the best games available on the original Xbox, and when Turn 10 made the transition to Xbox 360 with its 2007 effort, Forza Motorsport 2, it was again a great title which pushed forward the customisation and depth the previous games had, along with better graphics. It was a compelling effort, with realistic racing, damage and a vast library of vehicles only previously seen in Sony’s Gran Turismo franchise. Forza Motorsport first released on the Xbox back in 2005.
